Prototype a representative interaction
Review one decision or practice sequence before reproducing the pattern across the course. Confirm feedback, navigation and the level of detail.
Scope custom interactive courseware around learner decisions, branching scenarios, assessment feedback and a reviewed target-platform output.
Prepare a courseware brief →An interactive course should give the learner a meaningful action and useful feedback. We scope the decisions, content, visual approach and output before development, then review the learner experience against the approved design. Scenario depth and production effort are agreed, not inferred from a course duration alone.
Review one decision or practice sequence before reproducing the pattern across the course. Confirm feedback, navigation and the level of detail.
Maintain asset versions and link the production build to the accepted storyboard. Route changes in scope or decision logic for review.
Check the intended paths, feedback, media and assessment behavior in the agreed environment. Record which cases were tested and what remains outside the check.
Branching scenarios can be included in an agreed specification. Define decisions, paths, feedback, media and review effort. Validate a representative prototype before committing to a larger scenario set.
Choose interactions according to the learning task and constraints. A decision practice can be useful where judgment matters; unnecessary clicks do not establish learning effectiveness. Review the intended experience and evaluation method.
Confirm the target platform, supported output requirements, access and acceptance checks. Package delivery is scoped to the agreed environment; it is not a guarantee of identical behavior across every LMS.
Bring your source material, audience and target environment.